Diploma in Media Post-Production (N13)

Why MPP?

  • The only poly diploma that covers projection mapping and post-production techniques to produce creative work for digital screen and live stage
  • Be future-ready with in-demand digital competencies through our training in the latest technology, digital tools and industry trends
  • Gain real-world experience with opportunities to work on mega live or virtual shows 
  • Be thrilled by the immersive learning experience you will get at Media Playground, our latest on-campus media facility that allows you to produce mind-blowing visual displays 

About MPP

Want to put together larger-than-life interactive digital installations at the ArtScience Museum? Or work on producing light art installations and multimedia shows at events such as the Singapore Night Festival and iLight Singapore? You could very well do so, when you join the Diploma in Media Post-Production (MPP).

From pacing to music and scene transitions, post-production is essential in weaving images and sound to propel the story, engage the audience and create a multisensory experience. Through MPP, you will learn cutting-edge techniques to shape, craft and enhance stories through sound, images and text. You will also learn to design, plan and manage live or virtual shows and events.

You will be introduced to the fundamentals of post-production, including creating and editing motion graphics, audio, video and studio multi-camera production. You will also learn storytelling techniques and design principles, and hone your skills in immersive content development by creating 3D motion graphics. 

To master the craft of projecting your creativity on the “live” stage, you will learn to set up audio visual, stage lighting and dynamic effects systems for live events. In addition, you will pick up skills and knowledge in the various projection technologies to get you ready to project your works on stage and in an immersive environment. All of this will prepare you to become a creative technologist that is increasingly in demand. 

 
For your capstone project, you will get to work on projection mapping, “live” stage and virtual production projects sponsored by the biggest names in the industry such as AUX Media Group, Marina Bay Sands, TrueWorld Studios, and National Heritage Board. Furthermore, you will get to deepen your skill sets during your 16-week internship, during which you will develop an outstanding portfolio and build your professional network. 

Overview of Your MPP Journey

Broad-based Training with Hybrid Skills

This is a snapshot of the core skills, comprising visual graphics, post-production and production technical services, you will learn over 3 years. The hybrid core skills, together with the entrepreneurial skills you will pick up in your final year, will open doors to a wide variety of opportunities in the media and arts industries. 

 

Inspiring Portfolio

Stories Come Alive in Live Performance

In a collaboration with P7:1SMA dance company and local Malay spoken word artist Asnida Daud, MPP final year students presented a live performance showcase to more than 80 guests on 29 July 2022. Titled “Lautan”, which means “ocean” in the Malay language, the performance fused dramatic dreamscapes created by projection mapping techniques with dance and poetry to celebrate the history of Singapore’s indigenous Orang Laut community. Through the visually stirring graphics, the students impressed with their ability to create an immersive experience. 

Further Studies

You enjoy generous advanced standing for some degree programmes at local or overseas universities. For example, the Queensland University of Technology offers FMS graduates 18-month advanced standing for its Bachelor of Fine Arts programme. With your diploma, you may also apply for many programmes in the local universities.

Careers

With the increasing demand for multi-skilled visual effects producers, you will be able to find employment in the media post-production, live stage show, Meetings, Incentives, Conferences and Exhibitions (MICE), as well as Arts and Entertainment industries. These roles include:

  • 2D/3D Artist 
  • Assistant Designer 
  • Assistant Producer 
  • Events Crew 
  • Floor Manager 
  • Junior Animator 
  • Junior Graphics Designer
  • Lighting Specialist 
  • Motion Graphics Artist 
  • Post-Production Assistant 
  • Production Assistant 
  • Stage Crew Technician 
  • Sound Designer 
  • Sound Editor 
  • Sound Recordist 
  • Video Editor 
  • Vision Mixer 

Entry Requirements

AGGREGATE TYPE ELR2B2-D

To be eligible for consideration, candidates must have the following GCE ‘O’ Level examination (or equivalent) results.

Subject'O' Level Grade
English Language1-6
Mathematics (Elementary/Additional)1-7
Any two other subjects1-6

You must also have sat for one subject listed in the 2nd group of relevant subjects for the ELR2B2-D Aggregate Type listed here (  33KB). This subject will be used for ELR2B2-D aggregate computation.

For students with other qualifications, please refer to the NP website for the entry requirements and admissions exercise period.

Candidates with hearing deficiency or severe vision deficiency should not apply for the course. Those with colour vision deficiency may be considered, subject to passing an in-house test.

What You Will Learn

Post-Production Fundamentals (4 Credit Units)

This module provides introductory knowledge in the area of post-production as well as hands-on editing experience. Students will learn the finer details of editing for a narrative-driven project. Through exercises and reflection, they will have many opportunities to become familiar with the various concepts of editing.

Media Writing & Storytelling (3 Credit Units)

This module scaffolds and synthesises storytelling, functional writing, and research techniques, to create engaging multi-platform content. Through the module, students will be taught the tools to effectively ideate compelling story and content ideas and efficiently craft considered and professional written treatments and proposals, with which to present their content and engage audiences across media platforms.

Video Production (5 Credit Units)

This module is an introduction to single-camera film-style video production with an aim to provide students a basic theoretical and practical introduction to video production equipment. Through projects under our Service Learning Framework, production techniques, aesthetics, planning and organising the video production are put into practice.

English Language Express* (Credit Units - NA)

English Language Express aims to give you a better grounding in the English Language and to strengthen the written and oral communications skills that you will need in your academic and professional careers. You will be engaged in writing, reading, listening and speaking activities that will develop your ability to speak and write grammatically, coherently and clearly. You will also hone your reading and listening comprehension skills.

Innovation Made Possible^ (3 Credit Units)

Health & Wellness^ (1 Credit Unit)

Audio Production (4 Credit Units)

Students are taught the knowledge and skills from analogue to digital audio production here. They will learn the basic principles and technical concepts of sound production and technology. Foundational production skills developed in recording, overdubbing, processing and mixing can be applied to produce audio for video, television, film, radio and music products.

Introduction to Production Management (4 Credit Units)

This module introduces students to the production workflow for location and venue setup, focusing on a range of activities from liaison with other vendors to scheduling of rehearsals, performance as well as post-event activities such as crowd control and environmental logistics.

Livestream Production

Motion Graphics (4 Credit Units)

This module gives students hands-on experience in creating motion graphics for digital media. Students will be taught skills such as visual design and the creation of computer-generated graphics in service of multi-platform commercial media productions (video, immersive media, social media, etc.).

Integrated Marketing Communications (4 Credit Units)

This module introduces students to the basic principles and concepts of marketing communications, with an emphasis on promotion in marketing. Students will learn about marketing and how its promotional elements must be integrated to communicate effectively. Students will apply basic skills in research and market analysis to plan and develop a marketing communications campaign

Introduction to Film & Media (4 Credit Units)

This module examines multi-platform content and the digital platforms and technologies by which the content is delivered (virtual conferences, streaming, blogs, social media, online videos, immersive experiences). Students will appreciate and analyse a variety of media with different perspectives based on multiple platforms to reach an audience. By the end of the module, students will become more literate “produsers” and critics of multi-platform media today.


Career & Professional Preparation 1 (1 Credit Unit)

This module gives students a foundational introduction to their three-year diploma course curriculum and prepares them for the industry. Through guided reflection of their personal characteristics and the development of an overall game plan for their education and career goals, students will be better prepared for their future careers.

Exploring Contemporary Issues^ (3 Credit Units)


3D Motion Graphics (4 Credit Units)

Students conduct research to understand the concept and obtain ideas and visual references to create simple 3D models for the environment, inanimate objects and characters. They also learn to refine 3D models iteratively to achieve the artistic vision and production requirements.

Audio Recording & Mixing (4 Credit Units)

Students will learn the various sound recording set-up and manage the operations during recording, balancing the levels of combined sound elements to create engaging audio mixes for production. Customising the set-up as required and applying sound processing techniques to achieve various dynamic ranges.

Career & Professional Preparation 2 (2 Credit Units)

This module helps to equip students with skills necessary to seek and secure work. They will also be equipped to communicate their personal brand in a positive way. As students sharpen their communication skills, they will also learn how to market themselves effectively.

Lighting (5 Credit Units)

This module enables students to learn the technical and creative aspects of stage lighting. Topics include basic design, colour and exposure theory, types of lighting instruments, power distribution, control, safety, proper hanging, connection, focus, and control of instruments. Upon completion of this module, students will be able to perform creative lighting layout, install concert lighting, explain colour theory, integrate lighting control instrumentation, and set up a variety of motion lighting instruments.

Live Sound (4 Credit Units)

This hands-on module teaches students the concepts and technical skills required for live event sound reinforcement. Topics include the operation of a basic sound system using interconnected components such as consoles, amplifiers, speakers, processors and microphones. Upon completion of this module, students will be able to apply the concepts of live sound reinforcement to set up and operate a small to medium-scale sound system for a live event, and to customise a recording set-up based on the ambience and multimedia requirements.

World Issues: A Singapore Perspective^ (2 Credit Units)

Audio Post-Production (4 Credit Units)

Students will learn the basic knowledge and skills needed for capturing good sound on location in support of sound design. They will also learn the different techniques employed by professional sound recordists and discover how location sound can be enhanced in audio post-production via sound design. With an introduction to ProTools, students will be able to produce basic sound tracks for short films through location sound recording, sound design, editing and mixing.

CG Fundamentals (4 Credit Units)

Students are introduced to creating digital media for various platforms such as projection, AR & VR. Students will build on their knowledge of motion graphics & 3D skillsets to produce compelling visuals and animate to audio tracks for projection, create meaningful contextual AR content and be exposed to VR environment creation.

Location Multi-Camera Production (5 Credit Units)

Students build on the multi-camera studio production skills and bring this set of skills to locations and venues. They will be exposed to various forms of location multi-camera setup and edit multi-stream content to produce trailers and highlights of events.

Video Projection & Delivery (4 Credit Units)

In this module, students learn the characteristics of various projections technology from LED panel to laser projector, appreciating the technology and its limitation. They also learn to convert traditional content for multi-panel display as well as multi-platform delivery such as concurrent live streaming, digital recording and projection.

Video Post-Production (4 Credit Units)

From building knowledge in basic non-linear video editing to more advanced post-production skills such as colour correction, online and offline workflow, this module will provide students with a thorough education in editing skills and post-production - with every student working on their own post-production system.

Capstone Project (12 Credit Units)

Using the conceptual and applied knowledge learnt in Year 1 and 2, students hone and integrate their skills through managing and operating business units, working with external clients on real-time projects, working on their own projects in various disciplines and across disciplines or carrying out freelance engagements. All projects will provide students with hands-on experience in incorporating various skills, platforms and mechanisms to achieve the desired impact in the marketplace.

Media Entrepreneurship (4 Credit Units)

This module introduces students to the key aspects of managing a media business, including understanding concepts such as ROI, and profit and loss statements. Students will learn the skillsets of a successful media entrepreneur such as opportunity recognition, market sizing and product market fit, pivoting and innovation, HR skills and ethics in business. Students will also be introduced to the gig economy and the business of freelancing and to skills such as contract negotiation, employment rights and invoicing practices.

Project ID: Connecting The Dots^ (4 Credit Units)

16-Week Internship (16 Credit Units)

Students will be placed on an internship with companies and agencies matching their abilities and interests. The internship gives students opportunities to apply their acquired knowledge and skills to the work environment. Students gain valuable work experience and exposure to the rigour, demands and excitement of the media industry, enabling them to adapt effectively to future employment. Many of our students are offered employment by these same companies.